The new skills in Dark Arisen are granted by earrings or rings/bands found on Bitterblack Isle. Earrings
and rings/bands are obtained through the purification of Bitterblack Gear that can be found in chests or as drops from enemies.
A ring, band or earring must be equipped along with the skill in order for it to be upgraded to tier 3.
Sword Skills
- Available for Fighters, Assassins and Mystic Knights:
- Exclusive to Fighters:
- Exclusive to Assassins:
- Exclusive to Mystic Knights:
Mace Skills
- Available for Mystic Knights:
- Exclusive to Mystic Knights:
Longsword / Warhammer Skills
- Exclusive to Warriors:
Dagger Skills
- Available for Striders, Rangers, Assassins and Magick Archers:
- Exclusive to Striders:
- Exclusive to Assassins:
- Exclusive to Magick Archers:
Staff Skills
- Available for Mages, Mystic Knights and Magick Archers:
- Available for Mages:
- Exclusive to Mages:
- Exclusive to Mystic Knights:
Archistaff Skills
Shield Skills
Magick Shield Skills
- Exclusive to Mystic Knights:
- Firecounter/Flame Riposte > Inferno Feint
- Icecounter/Frost Riposte > Blizzard Feint
- Thundercounter/Thunder Riposte > Boltstorm Feint
- Darkcounter/Abyssal Riposte > Desecration Feint
- Holycounter/Blessed Riposte > Hallowed Feint
- Fire Enchanter/Flame Trance > Inferno Invocation
- Ice Enchanter/Frost Trance > Blizzard Invocation
- Thunder Enchanter/Lightning Trance > Boltstorm Invocation
- Dark Enchanter/Abyssal Trance > Desecration Invocation
- Holy Enchanter/Blessed Trance > Hallowed Invocation
- Holy Glare/Holy Furor > Holy Retribution
Bow Skills
Long Bow Skills
- Exclusive to Rangers:
Magick Bow Skills
- Exclusive to Magick Archers:
Secret Augments
New Augments can be found in Bitterblack Isle from high level "Bitterblack Novelty" items. When appraised they can randomly be a scroll that grants one of the new Secret Augments. Which then can be activated by spending Discipline on the Buy Skills menu. You are still limited to only 6 Augments at one time.
Known Augments so far:
- Acquisition "Hastens the speed with which you gather and mine items" 2,000 Discipline
- Adhesion "Makes it harder for an enemy to throw you off whilst you're clinging to it." 10,000 Discipline
- Athleticism "Reduces Stamina consumption from running" 13,000 Discipline
- Conveyance "Hastens your movement speed whilst carrying a person or object" 1,700 Discipline
- Facility "Hastens the reloading process for ballistae, allowing you to loose bolts more quickly." 3,000 Discipline
- Flow "Keeps you from being slowed while fording water or marshland." 4,000 Discipline
- Grace " Raises the threshold for taking damage from falls, allowing you to safely alight from greater heights" 10,000 Discipline
- Mettle "Increases the ratio of white, recoverable Health when you take damage" 8,000 Discipline
- Opportunism "Augments your damage delt when climbing atop a enemy" 11,000 Discipline
- Predation "Slightly restores Health when you deliver the killing blow to a foe" 8,000 Discipline
- Prolongation "Makes your lantern oil last longer, greatly extending its duration of use"
- Recuperation "Increases the rate at which you recover health from healing spells" 7,000 Discipline
- Tenacity "Grants a chance that any attack which would reduce your Health to 0 leaves you with 1 Health instead" Discipline 11,000
- Fortune "Makes it more likely that a foe will drop rift crystals." 12,000 Discipline (acquired by completing "Visions of the end III" quest.)
Trending pages
All items (81)
B
C
D
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Deadly Gouge
- Desecration Feint
- Desecration Invocation
- Downcrush
G
S