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Character Weight

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CC and Stats

Please note: The stamina usage illustration bar is backwards; larger characters use stamina at a slower rate

Character Weight is a concept in Dragon's Dogma.

OverviewEdit

The amount a character weighs not only determines the appearance of a character but also affects its stats. The weight of a character has a significant effect on its speed, stamina usage and other mechanics. 

Lighter characters will prove to be quick and energetic while larger characters can hold more items without losing performance and will find it easier to lift and throw items, enemies and other characters. Medium weight characters will strike a healthy balance between all these categories.

Character weight is affected by a number of factors, the main ones being Character Height, and character build and musculature.

Please refer the below tables for accurate stat influence of Weight:

Character
Weight
Weight
Class
Stamina
Restoration
Stamina
Consumption
Climbing
Speed
Knockback
Resist
Maximum
Encumbrance
Under 50 KGs SS 18 Secs 110% Very Quick Very Small 40 KG
50 - 69 KGs S 19 Secs 105% Quick Small 50 KG
70 - 89 KGs M 25 Secs 100% Moderate Moderate 65 KG
90 - 109 KGs L 29 Secs 95% Slow High 75 KG
Over 109 KGs LL 34 Secs 90% Very Slow Very High 100 KG


Encumbrance Limit SS S M L LL
Very Light <10 kg <10 kg <15 kg <20 kg <20 kg
Light 10 kg 10 kg 15 kg 20 kg 20 kg
Average 20 kg 30 kg 25 kg 40 kg 45 kg
Heavy 30 kg 40 kg 45 kg 55 kg 70 kg
Very Heavy 35 kg 45 kg 55 kg 65 kg 85 kg
Overencumbered 40 kg 50 kg 65 kg 75 kg 100 kg

Note: The official strategy guide incorrectly lists Average, under S, with 20 kg; but in reality it is 30.

NotesEdit

Heavier charactersEdit

  • Able to activate pressure plates faster.
  • Hitbox is likely to be bigger; smaller classes have a correspondingly smaller hitbox.
  • Able to grapple and immobilize targets better.
  • Harpies can't fly off with a heavier class clinging to its legs, or fly more slowly
  • Able to move with less effort through Windworn Valley
  • The Leg-Strength skill is more effective for LL and L class characters as it increases their base movement speed by one weight class.  This does not affect stamina use. 

Lighter charactersEdit

  • Likely to have a smaller hitbox.
  • Movement when hanging onto a harpy is quicker
  • The Sinew skill is a proportionately larger percentage increase to lighter characters because of their lower default carrying capacity.

GeneralEdit

  • Different body parts also can change the character's height and weight.
    • The heaviest and lightest builds are not the tallest or shortest, though the difference is small.
  • Walking and jogging speed is affected by leg length. Both are affected by encumbrance.
  • Maximum stamina is modified by character weight. 20 stamina is gained for each weight class above M, and 20 stamina is lost for each weight class below M.
    • This is sometimes referred to as "True Stamina".  More details regarding this can be found on the Stats page.

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