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Curse
For items from Bitterblack Isle obscure by a curse, see Purification.

Curse is a debilitation which reduces the Strength, Defense, and Stamina of the afflicted.

Description

Curse reduces attack and defense to 60% of their normal values, weakening the afflicted, and causing them to take greater damage as well; in addition stamina is reduced to 60% of its maximum, and cannot be raised above that value whilst cursed.

Curse can be inflicted by throwing Skulls, the spell Perdition; it can be self-inflicted using a Headless Icon, or as a side effect of the Mage's Talisman, Iridescent Talisman and Corpse Nettle.

SuccubiWraiths, Liches, Wyrms, and Cursed Dragons can inflict Curse, as well as some coffins in The Catacombs when opened.

Cured by Purifying Brew, Light-Cure, LunanisePanacea, High Halidom, group-curative Frozen Holy Water and any spell or item granting the status Impervious.  

Notes

  • Though defense is supposed to be reduced to around 60% of it's original value, Curse affects even weakly armored creatures greatly - such as Ox - it seems that 'in-engine' the actual effect is more akin to increasing damage on cursed creatures by +40%.

Resistances

For creature resistances, see List of Creature Debilitation Resistances.

Equipmen

Name %
Benevolent Earring 60
Dragonblood 25
Master Ring 71 to 90
Preceptor Ring 41 to 60
Virtuoso Ring 11 to 30
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