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Dark Arisen Bonus Enhancements are additional boosts given by certain armor items found on Bitterblack Isle.

Below is a list of possible enhancements for purified Bitterblack Armor Lv.3.

Some of these enhancements are only available for certain Vocations, as noted below.

Bonus Enhancements

Enhancement lists

Head Armor

Possible bonus enhancement for : Grave Veil, Carrion Veil, Hood of Shadow, Hood of Oblivion, Nether Helm or Hellfire Helm.

Enhancement Notes
"Extends duration of equipped skills."

The obscure in-game description actually means "extends the duration of spells and spell sigils"

Class Skill Effect
Mage Anodyne, High Anodyne and Grand Anodyne +5 seconds
Halidom and High Halidom
Sorcerer Miasma and High Miasma +10 seconds
Lassitude and High Lassitude
Petrifaction and High Petrifaction
Mystic Knight Great Cannon +5 seconds
Vortex Sigil
Magick Archer Perdition and High Perdition +10 seconds
Shadowshackles +5 seconds
Vortex Trail
Magickal Gleam +20 seconds of light
Magick Rebalancer Sigil by +5s and buff duration by +20s.
"Boosts Strength when you've been noticed by a large group of enemies." Increases Strength and Magick if spotted by a certain number of enemies.
  • By 5% if 1 or 2 enemies.
  • By 10% if 3 or 4 enemies.
  • By 15% if 5 or 6 enemies.
  • By 20% if 7 or 8 enemies.
  • By 25% if 9 or 10 enemies.


Doesn't activate when the three enemy Pawns in Chamber of Lament are encountered.

"Slightly reduces damage from bow attacks."
"Reduces damage from bow attacks."

Torso Armor

Enhancement Notes
"Gradually restores small amounts of Health." Regenerates 0.9 HP per second.

Stacks with "Restorative Effect" enhancements.

"Gradually restores Health." Regenerates 4.5 HP per second.

Stacks with "Restorative Effect" enhancements.

"Your debilitations naturally heal themselves more quickly than normal." Halves the duration of debilitations.
"Has a slight restorative effect on pawns near you."

(Also with Adept's Robe)

Regenerates 3 HP per second.
  • Affects Arisen if equipped by Pawns.
  • Stacks with "Restores Health" and other "Restorative Effect" enhancements.

Arm Armor

Enhancement Notes
"Extends duration of attribute boosts applied to you." Buffs to Strength, Defense, Magick and Magick Defense, and Weapon enchantments last 50% longer.

This bonus also applies to any extra enchantment duration gained through Perpetuation.

"Slightly restores Stamina when you deliver the killing blow to the enemy." Restores a percentage amount of the character's Stamina points.
"Restores Stamina when you deliver the killing blow to the enemy."

Restores a greater percentage of the character's Stamina.(verify)

  • Sometimes upon purification this affix will only be applied to a certain colored Vocation with the other two colors having the lesser "Slightly restores Stamina..." enhancement instead.
"Boosts the power of normal and magick shields." Not available for Grave Claws and Carrion Claws; they will usually have the "Slightly restores Stamina..." enhancement instead.

Leg Armor

Enhancement Notes
"Slightly increases maximum item-carrying capacity." Increases weight limit by 10kg.
"Increases maximum item-carrying capacity." Increases weight limit by 20kg.
  • Stacks with Sinew.
"Boosts movement speed while casting spells." Increases movement speed while preparing spell until release, like Gicel or Seism for example.
  • Does not work if spell is already released and active, like Fulmination.
  • Sometimes upon purification this affix will be replaced by "Prevents wind..." on Grave or Carrion Greaves, but both Red and Yellow Vocations will purify to this affix.
"Prevents wind from affecting mobility." Similar to the Stability augment.
"Extends duration of your enemy holds." Increases the duration of grappling. Grappling is also affected by Stamina, Character Weight and possibly encumbrance, and the stamina drain can be reduced by the augment Fitness.
  • Not available for Grave Greaves and Carrion Greaves. Purifying to either of these items will replace "Extends duration of your enemy holds." with another Leg Armor enhancement

Notes

  • There is a chance that no enhancement will be added to the purified item for any of the three Vocation colors outcomes (see Purification). The absence, presence and type of enhancement may be dependent on the Vocation colors.
    • If a purified item has no enhancement, the only way to know if it could get an enhancement with another Vocation color is to load a prior save (or use Godsbane) and purify to both other colors.
  • Offline Hired Pawns wearing equipment with Dark Arisen Bonus Enhancements may not receive the benefit of the additional enhancement, even though it is still listed as the equipment's effect - e.g. Adept's Robe, and Immortal's Armor Set are so affected.

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