The Drake has a zone in which it will fight if the Arisen exits this zone (generally the forest) the drake with not pursue, and will usually return to its roost.
Occassionally the Drake might accidentally drop into the water of Lake Hardship and get swallowed by the brine, which may cause unexpected the Dragonforging.
Low level and poorly equipped players should avoid Devilfire Grove due to the Drake, with its ability to possess pawns to attack the Arisen and Dragon roar ability which instantly kills all pawns within range.
Solo Fighter vs Drake. One on one duel. No damage.
Drakes are weak against Ice enchanted weapons and spells (like Frigor). In this demonstration, the Almace-wielding Arisen begins by luring the Drake away from the Hobgoblin hordes. Without a shield, the Arisen must correctly time the Hindsight Strike skill in order to completely avoid damage. The Stability augment is equipped, rendering the Arisen immune to the Drake's wind flap attacks. Hard mode demonstration with no shield, armor, pawns, buffs, curatives or Wakestones used.
Solo Strider vs Drake. No damage. Victory in 60 seconds.
In this demonstration, a Strider wielding only Rusted Daggers waits for the Drake to commit to an attack before jumping up and grabbing its chest. She then climbs to the heart and attacks with Thousand Kisses. Equipping the Adhesion augment and inflicting Torpor with the Rusted Daggers make it harder for the Drake to dislodge the Arisen. Masterful Kill is used here to counter the Drake's physical attacks. Hard mode demonstration with no pawns, armor, buffs, curatives, or Wakestones used.