- "An advanced form of Vault that kicks at the air to propel the user in a second leap."
An advanced version of Vault, that allows extra distance and height to be covered by performing a somersault mid air.
Press jump a second time to extend a Vault into a Double vault.
- For all Dagger using vocations
- Can also be employed when unarmed.
- Sword wielding Assassins and Staff wielding Magick Archers cannot double vault.
- Doesn't stop falling momentum, so does not break a long fall.
- Double Vault cancels roll after a running-jump. It can be helpful if player wants to keep his/her lantern workable after jumping into water.
- It is possible to use aerial light attacks to extend horizontal jumping range. Recommended pattern: Vault, three light attacks, Double Vault, three light attacks.