Though the name may imply a weaker or more fragile Ogre, this is not the case. The Elder Ogres are much more powerful than regular Ogres.
As carrion-eaters, Elder Ogres are attracted to the presence of corpses and can appear randomly after or during battles. The arrival of an Elder Ogre is signaled by a sepia tone filter, a brief time slow effect, and a long chime sound similar to the arrival of the Cursed Dragon.
| Base Experience of 32,000
Can be more or less depending on a few factors such as:
|Sources: Dragon's Dogma - ドラゴンズドグマ ＆ Dark Arisen (www10.atwiki.jp) and in-game testing.|
- Immune to Blindness.
- Strong against Fire and Holy enchanted weapons and spells.
- Weak against Lightning and Dark enchanted weapons and spells.
- Vulnerable to both Torpor, Poison and Tarred
- Can be put to Sleep..
- Vulnerable to Lowered Strength such as inflicted by the Dragon's Roost shield.
- The head is a weak point and should be targeted by climbing and ranged attacks, as well as spells.
- For combat advice whilst climbing, see climbing.
- Equipping items and augments such as Barbed Nails or the Emphasis augment will increase the chances of knockdown.
- Elder Ogres possess a high tolerance for physical damage, so make sure the party has enchanted weapons or enchantment spells.
- Melee vocations may need to employ their strongest attacks, or focus on staggering and knocking down the brute.
- If climbing the monster and it reaches up to grab the Arisen, Instant Reset can be used as an emergency dismount to avoid being grabbed and eaten.
- Inflicting it with Torpor reduces the creatures potential, more so when it chooses to rampage.
- Elder Ogres can squeeze through doorways (sometimes straight through solid walls) that are 1/3 of their size, even in areas the Arisen may think are safe and out of the monster's reach.
- The Elder Ogre may snatch up a party member and run off to attempt to eat them, like the normal Ogre, but if it bites into a female pawn or Arisen it will stagger and fall down, clutching its throat as if poisoned. This allows the party to inflict more damage while it is staggered, though the bite can slightly heal the Elder Ogre.
- As Elder Ogres prefer to attack males, a male Arisen can lure the Elder Ogre away from spellcasters or even off ledges, such as the bridge in the Fortress of Remembrance.
- Assassin's : Masterful Kill can intimidate an Elder Ogre into hiding behind their guard, doing nothing. By simply standing still and repeatedly engaging Masterful Kill, the Arisen can grant abundant spellcasting time to pawns.
- Magick Archers : Ricochet Hunter is very effective, as it plays to both the enclosed spaces usually found in Bitterblack Isle, as well as the Ogre's elemental weakness, and has the additional advantage of eventually stunning the creature, making it more vulnerable. Great Sacrifice might also be considered..
- Mystic Knights : Ruinous Sigil imbued with lightning can knock down or stun Elder Ogres -further a lightning sigil planted by the Ogre's head when they've fallen down does massive damage.
- Sorcerers : A wide variety of spells area effective including High Necromancy, High Fulmination, and High Maelstrom.
Pawn Bestiary Knowledge
Enemy specific :
- Weak to Lightning
- Having a Male in the party gets the Elder Ogre excited, making its cheeks and buttocks flush red. It then targets and chases that Male without paying any attention to other party members.
In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 50 Elder Ogres either with their own Arisen or while travelling with others.