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Eliminator

An Eliminator is an Enemy in Dragon's Dogma: Dark Arisen.

Overview

The Eliminator is a huge humanoid resembling a minotaur. It stands taller than the Arisen, though smaller than an Ogre, and is scalable.

The Eliminator's attacks consist of many large-radius hammer blows, and just like an Ogre, they are much faster than one would expect. Eliminators don masks, Fur Boots and Cursed King's Belts, and are armed with a Cyclops Sigil or Devil's Nail.

Variants

There are two types of Eliminators: The first type wears the Persecutor's Mask and is dark skinned. The second wears the Tormentor's Mask and has a much lighter skin colour. The second version has the same amount of health but can take more hits. The light skinned ones appear only after Daimon is killed for the first time. Both variants may drop their mask when killed.

Information and Stats

Type
Brutes / Monster
Experience
gained
Base Experience of 24,000

Can be more or less depending on a few factors such as:

Location

Bitterblack Isle

Pre-Daimon

Post-Daimon

Gransys

Items
Quests


Stats Health Attack Defense Magick
Attack
Magick
Defense
Weight
48000 3500 950 150 390  ??
Relative
Damage
Slash Bash FIRE BASED
Fire
ICE BASED
Ice
LIGHTNING BASED
Thunder
HOLY BASED
Holy
DARK BASED
Dark
50% 50% 100% 100% 100% 100% 100%
Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen (www10.atwiki.jp) and in-game testing.


Attacks

Attack Type Description
Indomitable Lunge

[1]

Phys Charges forward with its weapon extended, knocking down any caught in its path.
Indomitable Lash

[1]

Phys Channels its strength into a devastating hit that grows in power with the amount of time spent preparing. Able to withstand attacks while charging.
Arc of Deliverance

[1][2]

Phys Channels all its power into the ultimate blow.
Foot Stomp Phys Places a foot on a knocked-down target and pins them to the ground while simultaneously charging a very powerful downward strike which can prove fatal unless interrupted or successfully evaded (wiggle L-stick).

This move can catch invisible Arisen.

Hammer Frenzy Phys A series of wild hammer swings in front of and around the Eliminator.
  1. 1.0 1.1 1.2 These skills are slight variations of the Warriors skills.
  2. Arc of Deliverance is usually followed by Foot Stomp.

Tactics

Offensive

Defensive

  • The Eliminator's bull charge (when it lowers its head to charge) can be cancelled and staggered by a strong headshot.
  • Other attacks such as its Arc of Deliverance head stomp attack can also be stopped by a powerful attack to the head.
  • Many attacks can be Perfect Blocked including the Lunge Attack.
  • The Eliminator's stomp attack :
    • The stomp attack is usually initiated when the Arisen is standing too close to an Eliminator, directly in front of them.
    • If knocked down Instant Reset can be used for recover and then dodge roll away.
    • The stomp is survivable with more than 1400 Physical defense and 4300 HP.
  • The Egression augment allows for easier escapes, halving the effort needed to break free.
    • Pawns can rescue the Arisen by stunning the Eliminator with attacks.


Pawn Bestiary Knowledge

In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 60 Eliminators either with their own Arisen or while travelling with others.

More information can be found on the Bestiary page.

Gallery

Bugs

  • ps329px-Icon ps3xbox36020px-Icon xbox360If The Eliminator and Arisen are on separate elevation levels, when the Eliminator attacks with Hammer Stomp the attack will not hit the player as the hammer can only affect characters on its own elevation.