Fathom Deep is a quest available in Dragon's Dogma.


"The dark void of the Everfall seems without end. And yet you feel compelled to press on to some final destination."

Within the shattered Everfall the pawn of an Arisen of a former age seeks your help. Collect the twenty Wakestones for Quince and leap into the unknown.


Caution ! This is a point of no return ! - Once the player gives Quince the Wakestones, the world of Gransys will be inaccessible until New Game Plus.

After the defeat of The Dragon, and the destruction wrought on Gran Soren and return to The Everfall. Speak to Quince near the displaced altar of the Flameservant's Throne, close to the entrance to from the Pawn Guild.

Quince asks the Arisen to complete her master's quest of collecting twenty Wakestones.

The wakestones can be got by any means, though The Everfall (Post-Dragon) The quest requires only that twenty wakestones are collected, any means are allowed - they can be bought, collected from assembled Wakestone Shards around Gransys, obtained by defeating the Ur-Dragon, or from vanquished monsters of the post-Dragon Everfall.

Fathom Deep (quest walkthrough)

Fathom Deep (quest walkthrough)

SPOILER ALERT ! This is the point of no return, the final end game sequence. The two vs two battle will be randomly selected when playing "online". Select "Load game" to begin New Game Plus.

Wakestones and shards are rare in the normal world of Gransys, so descent into the Everfall will likely be necessary. Adventure as much as you wish, battling monsters and collecting wakestones along the way.

Once enough wakestones have been collected and the Arisen is ready to progress, give the wakestones to Quince - a new rift will be created - creating a passage from this world to an ethereal plane, in which the end game quests, Final Judgement, and The Great Hereafter take place.

Collecting wakestones


  • Quince is the same pawn that aided Savan in the prologue quest, The End at the Beginning.
  • As hired pawns are automatically released when the Arisen jumps into the portal after finishing Fathom Deep and if it is desired to rate them, or give messages or gifts, then this should be done before entering the portal.
  • Caution Don't enter the portal if not ready to end the current game or not want to begin a New Game Plus yet. Upon entering the portal, a Checkpoint save is made, and the game cannot be restarted at an earlier point.


The End at the Beginning  · Harbinger of Destruction  · Newly Arisen  · Upon a Pawn
Call of the Arisen · A Rude Awakening · Off With Its Head ·A Matter of Myrmidons
Lure of the Abyss · The Cypher · A Fortress Besieged · Seeking Salvation · The Watergod's Altar
Come to Court · Griffin's Bane · Trial and Tribulations · Pride Before a Fall · The Wyrmking's Ring
Honor and Treachery · Reward and Responsibility · Deny Salvation · The Final Battle
A Warm Welcome · Fathom Deep · Final Judgement · The Great Hereafter