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Fathom Deep is a quest available in Dragon's Dogma.

Objective

"The dark void of the Everfall seems without end. And yet you feel compelled to press on to some final destination."

Details

After the defeat of The Dragon, and the rupture of The Everfall, speak with Quince near the displaced altar of the Flameservant's Throne, close to the entrance to the Everfall from the Pawn Guild.

Quince asks the Arisen to complete her master's quest of collecting twenty Wakestones.

Walkthrough

Caution ! This is a point of no return ! - Once the player gives Quince the Wakestones, the world of Gransys will be inaccessible until New Game Plus.

The quest requires only that 20 wakestones are collected, any means are allowed - they can be bought, collected from assembled Wakestone Shards around Gransys, obtained by defeating the Ur-Dragon, or from vanquished monsters of the post-Dragon Everfall.

Fathom_Deep_(quest_walkthrough)

Fathom Deep (quest walkthrough)

SPOILER ALERT ! This is the point of no return, the final end game sequence. The two vs two battle will be randomly selected when playing "online". Select "Load game" to begin New Game Plus.

Wakestones and shards are rare in the normal world of Gransys, so descent into the Everfall will likely be necessary. Adventure as much as you wish, battling monsters and collecting wakestones along the way.

Once enough wakestones have been collected and the Arisen is ready to progress, give the wakestones to Quince - a new rift will be created - creating a passage from this world to an ethereal plane, in which the end game quests, Final Judgement, and The Great Hereafter take place.

Collecting wakestones

Notes

  • Quince is the same pawn that aided Savan in the prologue quest, The End at the Beginning.
  • As hired pawns are automatically released on initiating this quest, if it is desired to rate them, or give messages or gifts, then this should be done before completing this quest.
  • Caution Don't enter the portal until the player is ready to end the current game or wishes to begin a New Game Plus. Upon entering the portal, all checkpoints are set to after the Arisen entered the portal, and the game cannot be restarted at an earlier point.


Main Story Quests
Main
Quests
The End at the Beginning  · Harbinger of Destruction  · Newly Arisen  · Upon a Pawn  · Call of the Arisen  · A Rude Awakening  · Off With Its Head  · A Matter of Myrmidons  · Lure of the Abyss  · The Cypher  · A Fortress Besieged  · Seeking Salvation · The Watergod's Altar  · Come to Court  · Griffin's Bane  · Trial and Tribulations  · Pride Before a Fall  · The Wyrmking's Ring  · Honor and Treachery  · Reward and Responsibility  · Deny Salvation  · The Final Battle
Post-Game
Quests
A Warm Welcome  · Fathom Deep  · Final Judgement  · The Great Hereafter
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