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Arisen Builds

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I noticed that there isn't a dedicated section on the Wiki for this so i thought i'd add one...

So i'll start, i wanted an arisen that could adapt to any situation i came up against so i went with a pure balanced build...

(At level 200)

HP   /   ST  / ATK / DEF / MATK / MDEF

3975 / 3975 / 420  / 470   /   470   /  420

How i got these was...

Start - 10 (Strider)

10 - 50 (Strider)

50 - 100 (Mystic Knight)

100 - 140 (Strider)

140 - 170 (Mystic Knight)

170 - 200 (Strider)

This was the most balanced i could come up with, so anyone have anything better? any pure builds? or just fun to play?

- PSN: Dark-Schneider88
Forums: Index > Watercooler > Arisen Builds

i actually am doing a balanced character right now too!  when i was doing the the calculations i forgot to account for stam/health, and i added as though you get stat progression for level 1 (instead of just getting the base stats of the class you choose at start) so its a little off but i came out with ATK/DEF/MATK/MDEF all at 445 i think (give or take a couple points).

it goes like this:

strider 1-100, this leaves all but MDEF at 370. MDEF is at 270

magic archer 101-150, to get that MDEF back up there. at this point you should be 370/370/420/420

warrior 151-175, this gets ATK/DEF up to 420 so all 4 are even

mystic knight 176-200, this keeps all 4 stats even and gives a bit more health per level then strider does because at 175 i think you have more stam than HP, but if you want more stamina you can use strider till 200 and keep your 4 main stats even.

please let me know if i miscalculated somewhere. i would hate to hit 200 and have done it wrong :p


17:53, May 11, 2013 (UTC)17:53, May 11, 2013 (UTC)


I was thinking of doing a 'Pure HP' build (tray and soak up as much dmg as possible like a warrior, i ignored every other stat except HP, for this reason the stamina is low but i can handle a bit of stamina management with no worries, so here it goes...

HP - 5850

STA - 2140

ATK - 570

DEF - 380

MAG - 460

MDEF - 370

Now if you add the HP Augments from the fighter and warrior you have over 6000 HP!!! ...add regeneration from the M-Archer and the right equips and this could become a very hard build to take down... and +++ you could use this build for either PAWN OR ARISEN!!! hybrid vocations used...

1 - 10 = Fighter

10 - 100 = Warrior (Obviously)

100 - 200 = Mage (An odd one i know but it buffs your MDEF a little to increase surviveability and means that Pawns can train for this build too...


p.s. if you use the ring from DD:DA you can have an extra 500HP on top of this!!! 6550 HEALTH!!! Thats 1/5th of a Cyclops's Max HP!!!

- PSN: Dark-Schneider88

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