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Forums: Index > Watercooler > Class Change Before Lvl 10



Hey guys and gals,

The other day when starting a new save i noticed that when i went over to BBI (to get some cheeky levels in before the main quest i saw that Orla would let me change my class while only lvl 5 (yes only within the 3 basic mage, fighter, strider) but i could... then i realised you could, in a sense, use this to manipulate your endgame stats all-be-it by a very minor amount but for those of us who like to micro manage our stats its an interesting idea, i'm currently building a 'High def/mdef tank pawn' and by doing this it let me start my pawn as a fighter then straight away switch to a mage (who's def/mdef growth is a better average under lvl10, 3/3 as apposed to 3/2)


So yeah has anyone else seen this? any ideas for applications that this could be used for?

PSN: Dark-Schneider88


II thought about it for awhile when I read that each class has their own gains per level.  I started as a fighter and its given me tons of HP to play around with now as a Mystic Knight.  However, as most of this game is offline micromanaging your stats are not as significant as other games.  At least for me, the game isn't too challenging to the point where stat investment is something I'm looking at (maybe I'm overleveled from all the exploring/sidequests???).  I'm mainly switching classes just to get the augments for me and my pawn, although I kinda messed up my pawn...  I had them start as a strider instead of a fighter, then reclassed around level 30 and lost out on about 300-450 hp... >_<

-Kokurokoki


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