Frost Trance is an Ice based skill available in Dragon's Dogma.


"An advanced form of Ice Enchanter that extends and amplifies the enchantment, as well as the recipient's magick."

After a medium-length incantation, the weapons of allies within a few metres of the knight are enchanted with the ice element, as well as raising the recipient's Magick for 45 seconds.


  • For general details of weapon enchantment spells see weapon enchantment.
  • An advanced version of Ice Enchanter.
  • With Dark Arisen, it becomes Blizzard Invocation with a suitable Shield Enchanter's Ring or Band equipped.
  • The incantation time of the Enchanter and Trance abilities is longer than the Boon/Affinity spells and the effect is both more powerful and shorter in duration, however having all four party members' weapons enchanted accounts for a great deal of fast damage, and better assurance of useful debilitations. It also ensures the Mystic Knight has the element they need to modify spells like Ruinous Sigil  and Great Cannon in case pawns do not have the correct elemental affinity or are otherwise occupied in heavy battle.
  • Use the 'Come!' command to make sure all pawns congregate and receive the effect.
  • Releasing this skill prior to fully charging the second bar casts Ice Enchanter, allowing the Arisen to use either skill as the situation demands.