Frost Trance
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| Frost Trance | |
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| Skill Info | |
Frost Trance is an Ice based skill available in Dragon's Dogma.
Contents |
Description
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"An advanced form of Ice Enchanter that extends and amplifies the enchantment, as well as the recipient's magick."
Use
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After a medium-length incantation, the weapons of allies within a few metres of the knight are enchanted with the ice element, as well as raising the recipient's Magick.
Notes
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- Upgrades from Ice Enchanter.
- Like the Boon/Affinity spells of the Mage and Sorcerer, the added damage is based on the Arisen's Magick score.
- The incantation time of the Enchanter and Trance abilities is longer than the Boon/Affinity spells and the effect duration is shorter, however having all four party members' weapons enchanted accounts for a great deal of fast damage, and better assurance of useful debilitations, like setting a griffin's wings aflame. It also ensures they have the element they need to modify spells like Perilous Sigil and Magick Cannon in case their pawns are being uncooperative.
- Use the 'Come!' command to make sure all your pawns congregate and receive the effect.
