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Griffin01

Griffin is an Enemy in Dragon's Dogma.


Information and StatsEdit

QUOTE DD2
"Griffins are noble-looking creatures possessing the head of an eagle and the body of a lion. It is theorized that they arose from some strange bird, mutated by the effects of the Rift, that was able to adapt to this world and has since propagated.

The griffin is attracted to bright objects and habitually hoards treasures and gold. Ever vigilant, a griffin will react to even the slightest sound and are sensitive to any nearby presence, so do not let your guard down just because the beast appears to be asleep.

Griffins’ wings can also become electrically charged when flying through the sky, allowing them to employ lightning attacks.

Griffins have relatively high intelligence for a magical beast and are different from those creatures that act impulsively on instinct alone. This is why griffins have been respected as noble creatures since ancient times. Even in the present day, the image of a griffin is often emblazoned upon swords and armor and used in the standards of knights.

Griffins are not particularly quarrelsome or aggressive and they hunt primarily for food, not sport. They pose little threat to beasts which are not among their prey. That is, as long as you do not attempt to steal their treasure.
"
―Capcom official description
20160710105340 1

The noble Griffin has the head and wings of a giant eagle and the body of a lion - they are found in various outer locations in Gransys, usually in the presence of its preferred prey - the ox. Though not at innately aggressive as some abhorrent creatures the Griffin will ambush a party in the open.

In Dragon's Dogma the first Griffin encounter is likely to be after the Arisen completes one of the four Wyrm Hunt Quests. In the first encounter a griffin attacks a burning ox driven cart which had been ambushed by goblins just outside Gran Soren's south gate, under attack by Goblins. After this Griffin's will appear at several locations throughout Gransys. Later eradication of a Griffin becomes the subject of a quest Griffin's Bane.

General InfoEdit

Type Monster / Boss
Experience gained

Base Exp of 9,000

Can be more or less depending on a few factors such as:

Location

Moonshower Cliffs and Bluemoon Tower during the quest Griffin's Bane

After the Griffin attack on the Caravan outside Gran Soren's southern gate has been witnessed :

StatsEdit

Health Attack Defence Magick Attack Magick Defence Weight
32,000 800 240 830 280 3,000 kg


Damage TakenEdit

Slash Bash
Fire
Ice
Thunder
Holy
Dark
100% 100% 110% 50% 10% 80% 100%

AttacksEdit

Attack Type Description
Dive Phys Dives from the sky at prey. May dive multiple times.
Grab Phys Grabs prey and slams them down on the ground. Continues to do damage until the character forces itself free (wiggle the L-stick) or trampling is interrupted by another party member.
Grab Spec Grabs a target and attempts to fly off with it, later dropping the target for a large amount of fall damage, which can range from little to instant death. Escape (wiggle L-stick) before the fall becomes fatal.
Wing Buffet Mag Flaps its wings continuously to knock everyone in front of it down with an electrically charged wind.
Bite Phys Takes a bite at prey while on the ground.
Charge Phys Charges at a target while on the ground.
Drive By Mag Swoops past a target at high speed, knocking them down with electrically-charged wind.

RewardsEdit

Griffin Rate With Drake, Wyrm, or Wyvern Tear * Rate
Griffin Pinion 50% Wakestone 60%
Great Griffin Claw 20% Wakestone Shard 40%
Ambrosial Meat 10%
Rift Crystal 5%
Wakestone * 100%
* Post-Game only

TacticsEdit

Griffin hunting tips (Griffin slain with only Rusted Daggers)03:26

Griffin hunting tips (Griffin slain with only Rusted Daggers)

The most frustrating aspect of Griffin hunting is its tendency to flee, so save the game before entering one of the six known Griffin spawn locations. Pawns will spot the Griffin first, so listen to them and rotate the camera to keep the Griffin in view at all times. Try to predict where the Griffin will land by observing its flight pattern - remember that Griffins only land in order to grab an Ox to eat, and the Griffin will often only stay grounded for 6 seconds before flying away, so run towards it, jump up and grab onto it.

  • Weak against Fire, both weapons and spells. Setting its wings ablaze with will also prevent it from flying away, and ground a flying griffin.
    • Once sufficient damage is done to the Griffin's wings it will be unable to fly away.
    • Can be Tarred in Oil, making it easier to set on fire. Oil Arrows are very effective with a fire enchanted bow.
    • Blast Arrows are also effective.
  • Immune to Torpor and Blindness
  • Strong against Thunder enchanted weapons and spells.
  • Vulnerable to Poison.
  • Vulnerable to Lowered Attack Strength. (The Dragon's Roost shield can be used to inflicting this debilitation)
  • If the Griffin chooses to engage the party, the background music will change to the "Griffin battle" theme. If the music isn't changing, the Griffin is likely focused on other prey and may simply fly away. If the Griffin lands on one of the oxen and becomes airborne again, it will attempt to flee. The ox it lands upon can be partially determined by killing the other oxen in the area. Listen for the Griffin's screech, which indicates that it is preparing to dive down and land. Upon hearing this screech, immediately start running towards the Griffin and engage it before it can fly away.   
  • The head is vulnerable to attack.

Offensive Edit

Disabling Griffins with Fire (bow demonstration)-001:35

Disabling Griffins with Fire (bow demonstration)-0

In this demonstration, the Arisen uses a Fire enchanted bow and aims for the Griffin's wings. When the wings are set on fire, the Griffin will come crashing from the sky. The Ingle spell will accomplish this as well.

Luring down the Griffin (sword demonstration)02:34

Luring down the Griffin (sword demonstration)

A Griffin can be lured into landing by slaying a nearby Ox, as seen here. Again, watch the Griffin's flight pattern closely to predict which Ox the Griffin is going to grab. Start running towards the Griffin as soon as it screeches. A Fire enchanted weapon (like the Eden's Warden sword) will set the wings on fire and bring it crashing down. Once grounded, aim for its head. Hard mode demonstration, with no shield, armor, pawns, buffs, curatives or Wakestones used.

DefensiveEdit

  • Eliminating weaker enemies prior to the battle with the Griffin is advisable. The pawns may give advance warning of the Griffin's approach.
  • The Stability augment renders one immune to the Griffin's wing flapping attacks, which disrupt spellcasting and skill charging.
  • The Griffin employs physical and Thunder-based attacks which may cause Thundershock. Thunder-resistant armor and rings are recommended for this fight.

Quests Edit

  • Winged Reaver. This is a Notice Board Quest obtained from the board in the Cassardis Inn. It refers to a Griffin sighting near Hillfigure Knoll. In spite of this specific reference, any Griffin killed after this quest is accepted will immediately complete the quest and reward the player with cash, experience, and the Gloves of Might, a set of Arms Armor that enhances climbing and clinging.
  • Griffin's Bane. This is a Main Story Quest that is obtained by speaking to Aldous and selecting "Aid the Corps on a hunting expedition." If the Winged Reaver quest was previously obtained but not completed, it will automatically be completed when the Griffin in Griffin's Bane is defeated.
  • Suppression (slay 3 Griffins)

Pawn Bestiary KnowledgeEdit

DragonsDogmaDragon

Set it on fire

  • Weak to Fire
  • Shooting the wings will force it to the ground.
  • Must experience the Griffin's dive attack.
  • Attacking the head will cause extra damage.
Griffin--Grounding with the Launchboard Technique-000:35

Griffin--Grounding with the Launchboard Technique-0

Grounding a Griffin by weighing it down with multiple party members

  • Climbing onto the Griffin's back with a heavy group will make the griffin too heavy to fly. This will force it to stay on the ground (encumbrance as well as stature affect this technique).
  • Weigh a Griffin down and ground it by loading it up with three party members. The first two can climb on the Griffin when it is on the ground but the third must grab onto the Griffin when it is airborne. This can be done using a Launch type of attack (ie Launchboard, Catapult Blade or Leaping Stone) - the technique is most easily performed when the Griffin is hovering in place in its Wing Buffet attack. If the Griffin does not perform Wing Buffet on its own, provoke it using Shield Drum. Note there is a short cut scene and a pawn comment before the Griffin is overloaded that indicates the pawns realize they are in the process of restraining and subduing the Griffin. In order for knowledge to be gained, the Griffin must still be alive when it crashes to the ground.

In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 15 Griffins either with their own Arisen or while travelling with others.

More information can be found on the Pawn Bestiary Knowledge page.

VideosEdit

Trivia Edit

MapleStory Hawkeye by Itachi yo840704

A charging Griffin

  • In legend a griffingriffon, or gryphon  is a creature with the body, tail, and back legs of a lion; the head and wings of an eagle; and an eagle's talons as its front feet. Because the lion was traditionally considered the king of the beasts and the eagle the king of birds, the griffin was thought to be an especially powerful and majestic creature. The griffin was also thought of as king of all creatures. Griffins are known for guarding treasure and priceless possessions. (source Wikipedia:Griffin)

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