Harpies are winged flying beasts with the body, legs and wings of a large bird such as a condor or vulture, but with the face of a beautiful woman. They do not speak though their song affects humans, lulling them to sleep. They will attack any who come near by gouging or knocking down with their claws or they may also grab a human victim and lift them to great height, before dropping them, usually to their death.
| Base Experience of 140
Can be more or less depending on a few factors such as:
|Sources: Dragon's Dogma - ドラゴンズドグマ ＆ Dark Arisen (www10.atwiki.jp), the 'Dragon's Dogma Signature Series Guide' and in-game testing.|
|Dive Attack||Phys||Quickly dives at a target and slashes them with its talons.|
|Grab||Spec||Grabs a target and attempts to fly off with it, and eventually drops them at great heights.|
|Sing||Status||Starts singing with a sleep-inducing voice; other Harpies often join in to make this process faster.|
|Knock Off||Phys/Spec||When grabbing onto a flying Harpy, after some time it will knock the passenger off, dropping them to the ground. Fall damage from a sufficient height will be fatal.|
Flying with Harpies
As well as grabbing prey, Harpies themselves can be grabbed when in flight, and used to lift or carry a person to a high place or across a gap. Since the Harpy will attempt to free itself, this pursuit can be dangerous.
The Harpy can be made to fly in a chosen direction by pointing in that direction. Weight affects the Harpy's flight so larger heavier characters may not get far. Lighter Arisen appear to travel further or faster.(verify)
Pawns often suggest grabbing onto a Harpy at the Barta Crags to cross the Miasmic Swamp, but this feat is not recommended - it is very unlikely the journey will be that long - generally the distance traveled is not great- but can help in reaching certain places - such as the badges in Badge of Vows 97 or Badge of Vows 95.
- As with other flying enemies, setting the wings on fire will cripple them, turning them into flightless birds.
- Once carried off by a Harpy it is possible to be caught once dropped, avoiding fall damage. Requesting aid from pawns may put them in a better position to make the catch.
- Ideally, Harpies and other flying enemies should be picked off from afar while they are perched on a tree branch or on roosting on the ground. When surprised they take extra damage.
- It is possible to take down a flock of Harpies all in a single strike. Use any Lightning-based skill and hope that the chain lightning secondary effect occurs, as it will branch off and strike all Harpies in the vicinity, sending them all to the ground.
- A Fire-buffed Focused Bolt will one-shot them; this skill is available to Mystic Knight, Magick Archer, Mage and Sorcerer.
- Once in flight, Harpies are more difficult to shoot down for bow users: skills with a wide area such as Endecad Shot or Pentad Shot may be useful. Splinter Dart is also effective against aerial enemies if properly timed.
- With manually-aimed bow shots the archer will need to compensate for the flight of the arrow and the movement of the Harpy. This is called 'leading the target,' and is a common technique when shooting at a moving object.
- Harpies will often take the same flight path as other Harpies. If this is noticed, sniping them down in a row is a simple task.
Class specific skills
- Long range bow skills such as the Ranger's Tenfold Flurry or Comet Shot, Assassin's Lyncean Sight, or Strider's Mighty Bend are very useful skills for shooting down roosting Harpies. For spellcasters, Magick Bolt and Focused Bolt are effective, though a manually-targeted Ingle is even more so as it can be aimed, and is effective outside the standard targeting range. For Magick Archers, manual targeting of core and special skills is effective outside the normal range.
- Fighters: Skyward Slash or Heavenward Lash slashes upwards to bring down flying enemies. Shield Drum can lure them down within striking range.
- Warrior: Use light regular jumping attacks to swat them down. Battle Cry / War Cry can lure them down to striking range.
- Striders: Ensnare or Implicate will pull them down from the sky. Helm Splitter can be used to attack enemies at height. Fivefold Flurry, if the shooter is accurately 'leading the target,' will instantly shoot them down.
- Magick Archers: Dark magicks such as Vortex Trail or Shadowshackle are useful against Harpies since it will group small enemies together.
- Mystic Knight: Use Vortex Sigil to trap Harpies in place. Alternatively, a well aimed Sky Rapture works like Burst Strike for flying enemies. Magick Cannon can pick them off from a safe distance. If a Harpy flies through a Ruinous Sigil its momentum will trigger it, which will also fire a Magick/Great Cannon placed within its sigil.
- When grounded, Harpies can be grabbed and thrown off a cliff. Surprisingly, they don't make any attempt to regain flight and usually die on impact.
- Fighters, Mystic Knights and Warriors can grapple Harpies on the ground to reduce their defense even further.
- Sorcerers, Mages, Mystic Knights and Magick Archers can use a Focused Bolt from their staff to knock them out of the sky, if not kill them outright. An appropriate elemental enchantment increases the Focused Bolt's damage and homing property.
- Rangers: Endecad Shot is a wide-ranged shotgun blast suitable for short range. Tenfold Flurry, if accurately shot by leading the target, will kill Harpies instantly.
Pawn Bestiary Knowledge
- Setting their wings on fire to disable them. Can be learned with Harpy Strategies or experienced in the field.
- Witness a party member being grabbed and lifted into the air.
- Grab and hold on the ground.
In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 300 Harpies either with their own Arisen or while traveling with others.
More information can be found on the Bestiary page.
- "There, Master! Harpies!"
- "Strike, lest the harpy sing!"
- "Slay them afore they can use their voice!"
- "Burn their wings!"
- "Don't let them drag you off!"
- "Beware the harpy's song!"
- "Focus your attacks as it hovers."
- In Greek and Roman mythology, Harpies are described as flying beasts with the head of a woman or girl, and either beautiful or extremely ugly, depending on the source (see Wikipedia: Harpy).
- Harpies (like Bandits and Goblins) can sometimes be found guarding a human captive in a cage, which triggers a random 'rescue' quest, see Leave No Prisoners.
- Harpies are not pictured in the Bestiary section of the Brady Games guidebook, presumably because their official artwork displays their breasts.