High Necromancy is a Dark based skill available in Dragon's Dogma.
- "An advanced form of Necromancy that calls forth a larger host of spirits that assist with attack and defense for a time."
High Necromancy summons eight undead spirits, which remain in the presence of the summoner for up to 25 seconds.
An advanced version of Necromancy.
On detection of an enemy (or non-hostile fauna) the undead souls will latch onto the foe, either on the feet, hands, or head, causing some dark magick damage, with a high frequency of Critical Hits.
After a few seconds the soul will implode and depart causing more damage to the bound enemy.
- Lighter foes may be lifted into the air.
- Useful against human-sized enemies and flying foes such as Gargoyles and Harpies.
- The frequency of dark criticals is much higher than say with a Dark Boon enchanted Magick Bolt.