Holy is one of the five elemental attributes in Dragon's Dogma.


Holy weapons and spells generally cause damage to foes, whilst healing and curative holy spells aid allies, but may also damage undead enemies - for example the healing sigil of anodyne harms any undead creature that trespasses within its area of effect.

All damage inflicted with a holy weapon or spell has a chance to heal the wielder or caster - generally only light damage is healed - when a healing strike is performed the amount of health is usually equal to one tenth of the users base magick defense. (See also Elemental Debilitation.)

Holy magick is useful throughout Gransys, with only a few foes showing strong resistance - post-Dragon it becomes more effective against the undead foes that appear.


All Undead including and Skeletons and Ghosts, and Lichs and Wights are deeply damaged by holy attacks.


Spells and Holy Weapons

Pawn Chatter

"Holy magick will end its wicked existence!" (on using holy magick against evil undead such as Wights)


  • The holy spells anodyne, spellscreen, and halidom all work offensively against undead and skeletons in addition to their primary effect.