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Lich

Lich in Chamber of Estrangement

Lich is a powerful levitating undead Enemy in Dragon's Dogma.

Overview

Deadlier versions of Wights found in The Everfall (Post-Dragon) and on Bitterblack Isle. They can summon Skeleton Lords and Hellhounds and have access to the deadly spells of the Sorcerer. They carry the archistaff Dragons Risen.

Type
Undead , Summoner
Experience
gained
Base Experience of 4800

Can be more or less depending on a few factors such as:

Location

The Everfall


Bitterblack Isle (Pre-Daimon)


Bitterblack Isle (Post-Daimon)

Items
Quests


Stats Health Attack Defense Magick
Attack
Magick
Defense
Weight
15000 300 260 800 300  ?
Relative
Damage
Slash Bash FIRE BASED
Fire
ICE BASED
Ice
LIGHTNING BASED
Thunder
HOLY BASED
Holy
DARK BASED
Dark
110% 130% 70% 70% 70% 150% ineffective
Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen (www10.atwiki.jp), the 'Dragon's Dogma Signature Series Guide' and in-game testing.


Attacks

Attack Type Description
Summon Monster Spec Summons various monsters to attack the party. Can summon Skeleton Knights, Skeleton Sorcerers, Skeleton Lords, Undead Warriors, Giant Undead, Hellhounds and Wargs.
Bolide Mag Summons meteors to bombard the field for a short period of time.
Maelstrom Mag Summons a giant tornado to attack the party. It will draw targets toward it and if hit, will knock its targets into the air and juggle them multiple times, dealing very high damage depending on the number of times juggled.
Miasma Mag/Status Casts a field that may poison anyone that lingers too long inside.
Exequy Mag Casts a sigil of death that will kill anyone who stands within its area of effect upon the spell's completion.
Petrification Status/Status Casts a field that may cause Petrification to those inside.
High Ingle Mag Casts 3 fireballs at its target with a chance to inflict Burning.
Lassitude Mag/Status Casts field that may inflict Torpor to those inside.
Arcane Missile Spec Fires 3 homing bolts toward one or more targets that deal significant magick damage (Dark). This isn't a spell and cannot be Silenced.
Curse Bubble Spec Places a bubbling pink and purple ball on the ground, if stepped on may inflict Curse.
Unholy Healing Mag Casts a red field of energy that heals the summoned monsters it created. It doesn't hurt nor heal the Arisen's party.

Tactics

  • Weak against all forms of Holy.
  • Can be Silenced, rendering them practically harmless, though their summons still act independently.
  • Almost all spells they cast will mark the area of effect on the ground before it hits. Watch the ground carefully to avoid most of the damage.
  • If enough damage is done to the flying Lich, it may be knocked down onto the floor, making it more vulnerable to all attacks.

Pawn Bestiary Knowledge

For full information, refer to the Bestiary page or the according section on the Wight page.

Enemy specific:

  • Weak to Holy

The scroll Lich Tactics will grant knowledge for this enemy.

In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 25 Liches either with their own Arisen or while travelling with others.

Trivia

  • Unlike the Wight the Lich has a more "Fleshier" appearance, resembling more of an Undead rather than a Skeleton.
  • The Lich never seems to speak any incantation, similar to the player when casting spells, unlike its weaker counterpart the Wight, who mumbles its incantations.
  • The Lich's attire bears a very heavy resemblance to a Roman Catholic bishop or cardinal, most notably in the Lich's mitre and heavily decorated robes with golden embroidery, perhaps representing the vast knowledge and power the Lich possesses.
  • The Dark Bishop is a stronger version of the Lich found only on Bitterblack Isle.

Media