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Magick Bolt

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Magick Bolt
Skill Core Magick Bolt
Skill Info
Vocation
Mage / Sorcerer / Mystic Knight / Magick Archer
DP Cost
-
Rank Req.
Mage / Sorcerer / Mystic Knight / Magick Archer (Already learned)
Type
Staff / Archistaff (Core)

Magick Bolt is a skill available in Dragon's Dogma.

Contents

DescriptionEdit

Launches a magick bolt from your staff.

NotesEdit

  • Upgrades to Focused Bolt.
  • Launches a magick bolt from your staff. Press repeatedly for additional effect. (Light Attack)
  • Can add elemental effect via enchantments.
  • Requires Staff or Archistaff equipped to perform.

Elemental VariantsEdit

Magick bolt changes depending on the user's elemental enchantment:

  • Fire - Straight-flying fireballs that zig-zag slightly on their flight-path.
  • Ice - Spheres of ice that pause for a moment and then fire off.
  • Thunder - Straight-flying bolts of electricity that bounce off of enemies.
  • Holy - Spheres of light that move somewhat slowly when released, but then home in and fly into enemies at a very fast speed. Can home in on enemies that aren't actually being targeted, making them useful for fighting enemies from a long range or for finding enemies in darkness.
  • Dark - Slow-moving projectiles of darkness that track enemies. The projectiles move in an odd, winding manner.
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