- "An advanced form of Magickal Flare that illuminates a broader area for a longer period of time."
A seeking magick holy bolt that brightly illuminates on discharge, also causing shock or damage to the Undead and other un-holy creatures - an advanced version of Magickal Flare which illuminates a wider area for a longer period.
Usage, damage and tactics
|Magickal Flare||30 seconds|
|Magickal Gleam||60 seconds|
|Magickal Radiance||110 seconds|
After a fairly long incantation the spell can be released by pressing and holding the assigned button - the gleam bolt will 'explode' when the button is released, allowing control of distance. It will also explode if it hits a surface or foe. Pressing and releasing the assigned button quickly (i.e. "tapping") causes the bolt to fire to the maximum distance.
Once cast, the spell illuminates a broad area for one minute.
The spell will target and seek a single foe. The maximum range, but not the targeting range, is increased by the augment Trajectory.
In order to gain a first strike advantage in a fight, it is ideal to use the initial light burst flinching effect by sending Pawns in just as the arrow is fired.
- The Holy damage seems to come from the light flash - a direct hit itself deals very little damage.
- The release mechanism is very similar to the Strider's Fracture Dart.
- Magickal Gleam can be used to defeat Death using a knockdown exploit in the Fortress of Remembrance. For more details see Death § Exploits