- "Implants a magic sigil into the ground. Any enemy that draws near is hit with a devastating blast of energy."
After a relatively brief incantation, this spell places a ball of magic on the ground, enchanted with whatever archmagick the weapon carried. Any enemy trespassing into the field of the sigil is damaged, and staggered or knocked back, with lighter enemies thrown into the air.
Upgrades to Ruinous Sigil. Both Perilous and Ruinous Sigil have many uses, making them staples of the Mystic Knight's repertoire - the most common and useful effect is that of the sigil to fire a Great Cannon within its field.