"Causes your Health to slowly return with the passage of time."
- Regenerate 1 Hit Point every 3 seconds.
- Regeneration will heal HP beyond any "white health" - the health that can't be recovered by using spells such as Anodyne/High Anodyne.
- Regenerative effect stacks with Health regenerative armors (like the Immortal's Coat, Immortal's Sabatons, Coat of Oblivion, etc).
- Equipping this augment with Predation, Sanctuary and health generative armor renders an Arisen practically immortal.