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Saurian
Note This article describes the common, green Saurian, for other types see Saurians.

Saurians (called Lizardmen in the Japanese version) are enemies in Dragon's Dogma.

Overview

The common Saurian is the least dangerous of the Saurian species, but nevertheless a potent foe. They generally inhabit watery areas, either ponds or riverbanks, but are also found in sheltered woods. Common Saurians have green or greenish scales; they sometimes cloak themselves - which renders them nearly invisible - but not as regularly as their cousins, the Sulfur Saurians.

They are immune to poison, vulnerable to torpor, ice, and as with all Saurian versions, their weakness is the tail. Saurians are good swimmers, use spears for strong physical attacks, and their spit can inflict poison.

QUOTE DD2
Saurians are mostly found around water and have an appearance like bipedal lizards. They reach around ten feet in height and feed mostly on fish and animals.

Saurians are moderately intelligent and possess a sort of social structure, tending to operate in groups called basks. Most basks of saurians will have one of their own stand guard, usually while camouflaged, so exercise great caution around areas likely to be home to saurians.

They surpass humans in terms of brute strength and explosive power, and they can use their hunting harpoons as weapons. They can also spit poison from their mouths and quickly slither close to take a bite out of their foes.

A saurian’s body is covered with tough scales that cannot be penetrated by many attacks. These scales can also change color in response to the environment and thus saurians can disguise themselves to blend into their surroundings, all the better to ambush their prey. They call this ability "camouflaging".

If you damage a saurian’s tail, it appears to lose the will to fight and will usually flee from battle. No one knows exactly why this is, but scholars theorize that a lost tail might demonstrate to others—especially potential mates—poor fitness, thus damaging a saurian’s social standing.
Capcom official description[1]


Type
Saurian
Experience
gained
Base Experience of 410

Can be more or less depending on a few factors such as:

Location Gransys

Bitterblack Isle (Pre-Daimon)

Items
Quests

Stats

Stats Health Attack Defense Magick
Attack
Magick
Defense
Weight
2,400 440 130 200 60 200
Relative
Damage
Taken
Slash Bash FIRE BASED
Fire
ICE BASED
Ice
LIGHTNING BASED
Thunder
HOLY BASED
Holy
DARK BASED
Dark
100% 70% 60% 250% 100% 100% 100%
Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen (www10.atwiki.jp), the 'Dragon's Dogma Signature Series Guide' and in-game testing.


Attacks

Attack Type Description
Spear Slash Phys A variety of spear attacks, including single and double slashes at a target in front of it.
Spear downthrust Phys Thrusts the spear down in front of it, in an attack not unlike Downcrack.
Spear stab Phys A thrust with a spear directly in front - may be followed up with a second stab, or a slash.
Tail Whip Phys Whacks targets standing behind it. May cause knock back.
Spit Mag/Status Spits a glob of poison at a target. May inflict Poison and Drenched.
Jump Spec Jumps at a target out of the water as ambush or reinforcements. Tailless Saurians also do a small leap that lacks offense.
Jumping Spear Phys Leaps at a target and stabs them with the spear. Knocks the target away and down.
Spear Toss Phys Tosses its spear at the target as a last resort. Will flee afterwards.
Lunge Phys When unarmed, a Saurian may make a lunging headbutt attack from all fours.
Hit and Run Bite Phys When its tail is removed, it will slither up to a target and bite them in the legs and then run away.
Cloak Spec Turns itself near invisible for ambush or regular attacks.
Guard Spec Holds up its spear in a defensive stance and blocks all frontal and side attacks. However, the tail is not protected, and the guard may be broken by strong attacks.
Counter Attack Phys If its defensive guard is not broken when attacking, it will retaliate with a spear attack that knocks the target down.
Kick Phys Does a strong kick that may break its target's guard, stagger or knock them down.
Hiss or Croak Spec Two types of call - an aggressive hiss, and what seems to be a call to allies - in certain locations such calls may summon further Saurians from the water.
Lick Wounds Spec A tailless Saurian will retreat and hide - if left out of sight for long enough they may regrow their tail and return to the battle.

Saurian King

During the quest Deeper Trouble, a larger than normal Saurian is encountered - the regular Saurians appear to look up to this large Saurian as their leader, and since it dwells in a cave full of Saurian eggs, it may be that this is Saurian "queen" or "king".

Though similar in size to a Giant Saurian, this unique creature cannot be climbed, but it can be grappled and carried.

Tactics

  • Weak to ice in all its forms.
  • Inflicting burning interrupts their attacks, causing them to roll around on the ground, trying to extinguish the flames.
  • Cutting the tail weakens the Saurian's will to fight, causes them to drop their weapons, and severely reduces their defense. It also disables their invisibility.
  • Easily blinded, torpored, cursed and petrified.
  • Common Saurians (such as those found at The Watergod's Altar) will rest attached to walls, and assume an invisibility cloak, waiting in ambush. Listen for their tell-tale growling and look for a faint shape on the walls so that a first strike can be made, or defensive measures can be taken.
  • Submerged Saurians cannot be auto-targeted with staves and magick bows, but the Arisen may still manually aim at them.

Pawn Bestiary Knowledge

In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 300 Saurians either with their own Arisen or while travelling with others.

More information can be found on the Bestiary page.

Trivia

Saurian1

A Saurian depicted in the digital comic.

  • The name Saurian is taken from Sauria which is a scientific term for a clade of reptiles.
  • Most Lizardmen in other mythologies are highly intelligent and capable of wielding human weapons and armor. Some are even capable of speech, but those in Dragon's Dogma are more primitive and behave like cavemen.
  • The way a Saurian's tail will simply pop off after sustaining enough damage is very similar to many species of lizards that use autotomy. It could also imply that the tails grow back, similar to these of lizards.
    • Occasionally a Saurian's tail may regrow.

References

  1. Saurian via www.dragonsdogma.com
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