Skeleton Sorcerers are more dangerous and durable versions of Skeleton Mages. They cast powerful elemental spells, but are vulnerable to melee strikes. They can cast an unholy form of anodyne, with a red sigil that heals the undead. Blunt weapons do extra damage to their bones.
Skeleton Sorcerers wear a decayed version of the Wizard's Set of clothing - some of the color of the original can still be discerned.
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- Found towards the east side of the Barta Crags (at night only), on the raised area near The Ruins of Heavenspeak Fort.
- In Post-Game they can be encountered on Moonsbit Pass and in the Chamber of Woe in the Everfall.
- Weak to Holy magic.
- Weak against Blunt damage from maces and warhammers.
- Inflicting Silence prevents them from casting spells.
In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 100 Skeleton Sorcerers either with their own Arisen or while travelling with others.