Specter is an Ghostly enemy in Dragon's Dogma.

Specters are dangerous black versions of Phantoms feared by all Pawns for their deadly possession attack, which doesn't turn a Pawn against the Arisen but kills them for good. These replace most normal Phantoms during Post-Game. They have more HP but are still highly vunerable to Holy attacks and Magick attacks.




  • Immune to all debilitations.
  • Vulnerable to magic attacks.
  • Weak against Holy magic, including Holy Based Weapons, many Holy Based Skills and holy weapon enchanment.
  • Vulnerable to physical attacks when they possess allies.
  • Physically attacking them often results in their disappearance and becoming temporarily intangible. They will reappear after a few seconds in the exact spot they were struck.
  • Melee attacks are ineffective - unenchanted weapons may inflict a very small amount of damage, less than 10hp
  • When adventuring solo a ghost's possession attack may sometimes be broken physically by throwing an item whilst possessed.
    • Use of Throwblasts in this fashion easily defeats the specter
  • Having a Specter passing through a Pawn or the Arisen grants a temporary boost in Strength.

Pawn Bestiary Knowledge

For full information, refer to the Pawn Bestiary Knowledge page or the according section on the Phantom page.

Enemy specific :

  • None

In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 50 Specters either with their own Arisen or while travelling with others.

Other ghost creatures