Stat Growths
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--Stat growth in Dragon's Dogma is influenced by Vocation. Upon leveling up, each stat will gain an increase in a pattern determined by the current Vocation of the character. Stat increases vary for each vocation in a way that mostly benefits their respective Vocation's play style and continued use. It is worth noting that the offensive and defensive potential of each Vocation is not just reliant on stats, as the Armor, Weapons and Skills available differ for each Vocation.
Additionally, there is a stat calculator available that can be used to help plan character growth.
Starting Vocations and Stats (Basic Vocations only)
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| HP | Stamina | Attack | Defense | Magick Attack | Magick Defense | |
|---|---|---|---|---|---|---|
| Fighter | 450 | 540 | 80 | 80 | 60 | 60 |
| Strider | 430 | 540 | 70 | 70 | 70 | 70 |
| Mage | 410 | 540 | 60 | 60 | 80 | 80 |
Basic Vocations
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Fighter
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The Fighter provides great Defensive stats at the expense of Magick and Magick Defense. It also sports good Offensive stats early on.
| HP | Stamina | Attack | Defense | Magick Attack | Magick Defense | |
|---|---|---|---|---|---|---|
| Under Lv10 | 30 | 20 | 4 | 3 | 2 | 2 |
| Lv10+ | 37 | 15 | 4 | 4 | 2 | 1 |
| Lv100+ | 15 | 5 | 1 | 3 | 0 | 0 |
Strider
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The Strider provides a consistent balance of stats across the board, and boasts above-average stamina.
| HP | Stamina | Attack | Defense | Magick Attack | Magick Defense | |
|---|---|---|---|---|---|---|
| Under Lv10 | 25 | 25 | 3 | 3 | 3 | 2 |
| Lv10+ | 25 | 25 | 3 | 3 | 3 | 2 |
| Lv100+ | 5 | 15 | 1 | 1 | 1 | 1 |
Mage
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The Mage provides good Magick offense and defense, at the expense of Physical Offense, Defense and Stamina; Mage has the lowest cumulative stamina growth of all vocations, and has very poor comparative hit point and stamina growth from level 10-100 - other vocations with equivalent attack/defense growth score an addition 20 HP/Stamina growth points per level comparatively.
| HP | Stamina | Attack | Defense | Magick Attack | Magick Defense | |
|---|---|---|---|---|---|---|
| Under Lv10 | 22 | 20 | 2 | 3 | 4 | 3 |
| Lv10+ | 21 | 10 | 2 | 1 | 4 | 4 |
| Lv100+ | 10 | 10 | 0 | 0 | 2 | 2 |
Advanced Vocations
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Warrior
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The Warrior is more offensively oriented than the Fighter, with less stamina and more HP. Warrior is second only to Mage in terms of low cumulative Stamina growth, which is an offset for high HP and Defense growth.
| HP | Stamina | Attack | Defense | Magick Attack | Magick Defense | |
|---|---|---|---|---|---|---|
| Lv10+ | 40 | 10 | 5 | 3 | 2 | 1 |
| Lv100+ | 5 | 15 | 2 | 2 | 0 | 0 |
Note: The official strategy guide incorrectly list the hp growth for warrior level 100+ as 15 hp; but in reality it is 5 hp 15 stamina per level at level 100+. This may be a glitch but as of February 22, 2016 this has been the stat growth of warrior post level 100.
Ranger
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The Ranger foregoes the Strider's balance for more Stamina and Attack but less defense and health. This vocation has the highest cumulative Stamina gains out of all vocations.
| HP | Stamina | Attack | Defense | Magick Attack | Magick Defense | |
|---|---|---|---|---|---|---|
| Lv10+ | 21 | 30 | 4 | 2 | 3 | 2 |
| Lv100+ | 5 | 15 | 2 | 1 | 0 | 1 |
Sorcerer
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The Sorcerer has the highest cumulative Magick Attack gains out of all vocations, which is paid for by low stamina, defense and HP.
| HP | Stamina | Attack | Defense | Magick Attack | Magick Defense | |
|---|---|---|---|---|---|---|
| Lv10+ | 16 | 15 | 2 | 1 | 5 | 5 |
| Lv100+ | 10 | 10 | 0 | 0 | 3 | 1 |
Hybrid Vocations
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Assassin
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This vocation has the highest Attack gains out of all vocations, and the lowest Magick Attack and Magick Defense gains to compensate.
| HP | Stamina | Attack | Defense | Magick Attack | Magick Defense | |
|---|---|---|---|---|---|---|
| Lv10+ | 22 | 27 | 6 | 2 | 2 | 1 |
| Lv100+ | 5 | 15 | 3 | 1 | 0 | 0 |
Magick Archer
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The Magick Archer is mostly balanced, with Magick Defense being the vocation's strong point at the expense of physical stats and stamina. The Stat Growths before level 100 focuses on defensive stats.
| HP | Stamina | Attack | Defense | Magick Attack | Magick Defense | |
|---|---|---|---|---|---|---|
| Lv10+ | 21 | 20 | 2 | 3 | 3 | 4 |
| Lv100+ | 10 | 10 | 0 (1)[1] | 0 | 1 | 3 (2)[1] |
- ↑ 1.0 1.1 Parenthesis enclosed values are changes from Dragon's Dogma: Dark Arisen.
Mystic Knight
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The Mystic Knight has mostly balanced stats, but with increased HP and less Stamina.
| HP | Stamina | Attack | Defense | Magick Attack | Magick Defense | |
|---|---|---|---|---|---|---|
| Lv10+ | 30 | 20 | 2 | 3 | 3 | 3 |
| Lv100+ | 15 | 5 | 1 | 1 | 1 | 1 |
Stat growth calculators
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- For aids to calculating or planning stats see the list at Stats (section Stat Calculator)