Like regular Saurians, their defense sharply decreases once the tail is cut off, which also disables their cloaking ability. Unlike common Saurians they are also susceptible to fire, whilst being relatively resistant to ice; also unlike their lesser cousins they are immune to Torpor, and vulnerable to Poison.
| Base Experience of 740
Can be more or less depending on a few factors such as:
|Sources: Dragon's Dogma - ドラゴンズドグマ ＆ Dark Arisen (www10.atwiki.jp), the 'Dragon's Dogma Signature Series Guide' and in-game testing.|
|Spear Slash||Phys||Slashes its spear at a target in front of it.|
|Tail Whip||Phys||Whacks targets attacking its tail. Causes knock back.|
|Spit||Mag/Status||Spits a glob of green goo at a target. May cause Torpor.|
|Jumping Attack||Phys||Jumps at a target out of water or other hiding places and lands on them.|
|Jumping Spear||Phys||Leaps at a target and stabs them with the spear. Knocks the target away and down.|
|Hit and Run Bite||Phys||When its tail is removed, it will slither up to a target and bite them in the legs, and then run away.|
|Cloak||Spec||Sulfur Saurians are always cloaked, whether for ambush or regular attacks. Cutting the tail disables this ability.|
|Guard||Spec||Holds up its spear in a defensive stance and blocks all frontal and side attacks. The Tail is not protected, and the guard may be broken by strong attacks.|
|Counter Attack||Phys||If guard is not broken when attacking, it will retaliate with a spear attack that knocks its target down.|
Pawn Bestiary Knowledge
- Get hit by the spit attack
- The Saurian Tactics Vol. 1 scroll will grant knowledge for this enemy.
In addition to witnessing these techniques, it is necessary for Pawns to participate in killing 150 Sulfur Saurians either with their own Arisen or while travelling with others.