Tarring is a debilitation in Dragon's Dogma when the target is covered in oil.


Tarring increases the chance of catching fire and doubles Fire damage.

A few monsters will inflict Tarring - Goblins may throw oil flasks and the spit of the snake's head of a Gorechimera is able to inflict it.

Oil Arrows and Flask of Oil can be used to inflict Tarring on enemies. Any Aneled weapon can also be used. Combined with a Fire enchanted weapon or spell, one can easily inflict Burning on the inflicted targets.

For most humans and creatures, being tarred causes their clothes or skins to be covered in a dark or blackish oil like substance. This effect is most noticeable on a tarred Cyclops, as only the body part that got hit will change color.

Tarring lasts approximately 90 seconds and can be removed with an Absorbent Rag and Panacea or by any spell or item that grants Impervious. Being caught on fire removes the Tarring status, as does being Frozen and Drenched in water.




  • It's impossible to be both Drenched and Tarred.
  • Equipping a Lantern while having the tarred status effect also causes Burning.
  • The Shed Cape is stated to mitigate tarring (and drenching), but this is not reflected in its stats - however it does cover an item with negative drenched and tarred resistance - the Surcoat - when worn as part of the 'Plain Surcoat Set'.