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The Ancient Quarry is a location in Dragon's Dogma.

Overview

The Ancient Quarry is located west of Gran Soren, connecting Southern and Central Gransys. The eastern entrance is from the Estan Plains (near the abandoned Miner's Hut), and the western exit is approximately halfway between The Shadow Fort and the Rest Camp in the Devilfire Grove region.

The quarry consists of a main tunnel running from exit to exit, via a central area where quarrying has taken place, there are a number of side and minor tunnels. An Abandoned Mine is located off the main route through the quarry, consisting of a forge, and human made tunnels.

On first stepping into this area, it will be filled with bandits and monsters, and the grills of its main gates will be lowered; the merchant Alon will be loitering directly outside the eastern entrance to this area. Eliminating the monsters, and opening the gates for Alon are part of the quest Of Merchants and Monsters.

Once the quarry has been cleared and the quest finished, The Ancient Quarry will become a safe zone, allowing the Arisen to run through without fear of monsters or loss of stamina. Alon will then move to the Abandoned Mine, and set up a shop (Alon's Shop) that supplies some useful warrior and fighter equipment.

The quarry serves as a useful shortcut from Gran Soren to The Shadow Fort, more so once free of monsters. Further, it can be used to access the northern section of Gransys before completion of Off With Its Head

Seven days after acquiring the Promissory Notes two miners near the entrance will have excavated two additional mine tunnels containing four new treasure chests.

Inhabitants

Before completing Of Merchants and Monsters the quarry contains the half a dozen bandits near the Abandoned Mine, whilst the galleries of the mine contains a Skeleton Knight and several Undead, as well as Giant Bat. Side passages near the western exit contain several Goblins. The most dangerous creatures in the mine are three Ogres who have made their homes in the passages.

Other minor creatures include Snakes, Rats, and Spiders. If Of Merchants and Monsters is not completed the Ogres do not return, even after many moons, but the lesser creatures will return.

During the quest The Wyrmking's Ring, Salomet and his bandit allies may also be encountered in the mine.

People

After completing Of Merchants and Monsters the mine becomes populated with people: all have escort quests that will be posted on the notice board at the Union Inn in Gran Soren. The guards want to go to Bloodwater Beach, and they offer some decent rewards. The miners want to visit the Shadow Fort but they offer only mediocre rewards.

Minables, and other Items

Ore Relative
abundance (%)
Ancient Ore 2
Burst-Rock 4
Copper Ore 28
Firefly Stone 2
Gold Ore 15
Pretty Stone 6
Rock 16
Silver Ore 10
Southron Iron 3
Unremarkable Ore 14
includes deposits outside south exit

As befits a mine the quarry is a good source of various ores, both common and rare, with gold, silver, and unremarkable ores being common - firefly stone becomes more common towards and outside the southern exit, which has several ore deposits on either side of the entrance. Overall a single trip to the mine can yield aorund 50,000 Gold worth of minerals, with each deposit yielding five or six ores.

The mine is also a good place to collect, as well as some Skulls, as well as large amounts of Tuft of Hair which is found in scatter piles near to where the ogres were living .. probably their nests. The plants White Sage, Avernal Mushrooms and Shadowcap are common here.

A small deposit of rarish foods has been made in the main area, possibly as an offering to placate the Ogre - here can be found a Sour Ambrosial Meat, Sour Beast-Steaks, Salubrious Brew, and several Festival Pies behind destructible crates, near the chest containing the Final Journal Entry.

Additionally the mine is quite rich in common items scattered about, such as Rotten Beast-Steaks , Rotten Scrag of Beast, Harspud Milk, Harspud Juice, Apples, Sour Scrag of Beast, and Cloudwine. Small or single quantities of throwblasts, Curious Wine and Sobering Wine may be also be found.

Chests

Map Chest Contents
Quarry2 1 Hammer
2 Reinforced Longbow, Obliteratrix, or Thousand Troops
3 Font of Vigor (common); Ogre Strategy Vol. 2, Large Coin Pouch, Incognito Mask (all uncommon); Bronze Sallet (rare, less than 1 in 20)
4 Final Journal Entry
5 Bronze Bangles
6 Ogre Bone, Bronze Cuirass, Iron Lorica or Helical Archistaff
7 Ferric Talon, Scalding Razors, or Eden's Warden
8 Adventurer's Cloak, Angel's Periapt, Knight's Mantle or Ring of Gules
9 Downcuffs & Cuisses, Battle Greaves, Conqueror's Periapt or Font of Vigor
10 Salomet's Secret, Tagilus's Miracle, Steel Nut Salve, or Decoction of Bandlily.
11 Iron Headgear, Iron Helm, Sectional Iron Plate, Iron Lorica, Iron Vest, Iron Manicae, Iron Armguard, or Iron Cuisses.
12 Rousing Perfume, Balmy Perfume, Monk's Periapt, Veteran's Periapt, or Banker's Periapt.
13 Tight Cinquedea, Cutlass, Steel Greatsword, War Blade, Mounted Pale, Thousand Troops, or Bloodthirsty Beak.
14 Dose of Strength, Thunderclap or Conqueror's Periapt

Quests

Pawn Travel Knowledge

  • Have a pawn comment on the pressure plate for the gated room that contains the Quarry Key.
  • Have a pawn acknowledge the locked wooden door in the miners' barracks that requires the Quarry Key to open. This star is easily missed as pawns only comment if the door is still locked and you may have to wait a few seconds for them to do so.
  • Reach the central room that contains the second pressure plate and an Ogre.
  • Purchase the two Promissory Notes from Alon.  A few game days later, two inner walls in the Ancient Quarry go down, and both of the rooms the walls reveal must be entered:
  • Enter the new room at the end of the area behind the gated room where the Quarry Key is found, listen for a pawn comment.
  • Enter the revealed tunnel in the miner's barracks and listen for a pawn comment.

Achievements/Trophies

Gallery

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