The Bluemoon Tower is a location in Dragon's Dogma.


A ruined tower in the eastern area of the map. It is the nest of a Griffin, and later the home of an outlaw.

"Tis written that this tower was built long, long ago, at a lord's behest. No accounts remain of why, however. None know what purpose it served. Some say it was to ward against the wyrm; others, an altar to the old gods."


The tower is the location of the finales of the Wyrmking's Ring and Griffin's Bane quests.


Dragon's Dogma - The Bluemoon Tower Map Location

Area Map

The Bluemoon Tower is located in a distant eastern part of Gransys, far north of the capital. It is visible from most eastern coastal areas.

In order to reach the Bluemoon Tower, travel north beyond the Windbluff Tower, passing east of Hillfigure Knoll. Take the right of two choices at a fork in the road (the other leads to the Blighted Manse).

Pass through Windworn Valley, where a heavy wind will impeding the Arisen's progress. Here a second fork leads north to a Travelers' Rest encampment, whilst the route to the tower is along the southern fork. Then traverse the Pastona Cavern and Smugglers' Pass to reach the tower.



Upper tower platform

  • Portcrystal - found at the top of the tower in the centre of the two chests.
  • Gryphic Armor - in the left chest at the top of the tower.
  • Assassin's Mask, Lion-Lord's Helm - in the right chest at the top of the tower.
  • Twisted Leathers - gathered from north armor pile at the top of the tower.
  • Ferrystone - Can be found at the top tower, on the right side of the ruined ledge overlooking the sea
  • Various Coin Pouches totaling 46,100 Gold
  • Bladeleaf (3) - The Bluemoon tower is the only location where these can be found.

Random items found scattered around the tower including Light-Cure, Interventive, Dose of Courage, Panacea


Bluemoon tower, really high up

Upper arcade, above the main area, Bluemoon tower

  • On first visiting the tower consider bringing three Skeleton Keys to open the Smugglers' Pass treasure chests, which are located on the route to the tower.
  • It is a long walk to the Bluemoon Tower. The Travelers' Rest encampment under the Blighted Manse is nearby approximately halfway along the route, and may be useful.
  • The upper arcades of the tower summit (where Harpies roost) is accessible, via a jump from a flying creature such as a Griffin. (may glitch).
  • It is possible to reach the top of the tower early. Facing the main structure from the tower base, take a harpy to the top of the ruined wall closest to the building. Grab the harpy once again and immediately direct it towards the tower. With a bit of luck and practice, the tower is reachable. The enemies that would normally spawn after the defeat of the griffin will appear as the Arisen nears the tower.


  • There are three large man-made structures in Gransys, of obvious non-military use, of which the origins are unknown or uncertain. The other two are The Watergod's Altar, and the Catacombs, which, according to pawns, were built for the water and earth gods respectively. It is possible that the Bluemoon Tower is the third, and it would have been likely to have been built in honour of the air or sky god. The symbolism is obvious: the Bluemoon Tower is decorated with statues of winged beasts, and has an elevated position making access to clear skies easy for those with the ability of flight.

"Mankind does love to build towers.  Tis like they pursue their Maker's own vantage..."

Related Pages

Dragon's Dogma World and Lore