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The Cypher

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The Cypher
The Cypher
Quest Overview
Quest Giver
Ser Maximilian
Quest Location
Hillfigure Knoll
Prerequisite
Lure of the Abyss
Wyrm Hunt License
Reward
10,000 Gold
10,000 Exp.
15 Rift Crystals
Type
Main Quest
Wyrm Hunt Quest

The Cypher is a quest available in Dragon's Dogma.

ObjectiveEdit

  • "Wyrm Hunt Quest"

    "Investigate a slate bearing a forgotten script. It may reveal aught of the dragon."

DetailsEdit

Inquire Around Town (optional)

  • Seek those in the city who might shed light on the slate's queer script.

Visit the Forger (optional)

  • Visit the scrivener, Montebank.

Seek Further Leads

  • Search for one privy to the significance of the slate's key words: "dragon," "scar," "Arisen," and "heart."

Report Your Findings

  • Travel back to Ser Maximilian and tell him what you learned.

Quest Successful

  • You reported your findings about the slate to Ser Maximilian. Quest reward received.

WalkthroughEdit

(6 ~ 5) Dragon's Dogma ~ The Cypher Hero Trophy Guide03:50

(6 ~ 5) Dragon's Dogma ~ The Cypher Hero Trophy Guide

The Cypher ~ Video Walkthrough

The quest is obtained by speaking with Ser Maximilian in the Noble Quarter and selecting "Decipher a text" from his available quests. This quest requires the Arisen to decipher an ancient text, believed to somehow involve the Arisen and their fate.

There are a few ways to go about completing this quest. It is completely possible to skip the first two sections of the quest, which has the player inquire around town regarding the slate, and go directly to the end quest point (See Seek Further Leads). This walkthrough will cover all sections.

Inquire Around Town (optional)Edit

Start by heading towards the Fields of Gran Soren in the Craftsman's Quarter. Speak with a farmer named Josias and he will state that he doesn't know anything about the writings, but thinks that a scrivener might be able to tell more.

Visit the Forger (optional)Edit

Head towards The Black Cat, which can be found in the Venery (the Southern part of the district) ad speak with the scrivener, Montebank. Unfortunately he will only be able to help a little, deciphering only a few words.

Seek Further LeadsEdit

Afterward, find the courier Maurin who's running around the town. He sometimes makes stops at Caxton's Armory in Fountain Square. He'll state that the words seem to have something to do with Hillfigure Knoll.

Regardless on how this point is reached, Hillfigure Knoll is the final destination. To reach it be prepared to do some traveling. Hillfigure Knoll is located to the north of Gran Soren, near the Northface Forest. To get there it is best to exit Gran Soren through the northern entrance and travel to Deos Hills. Take the path leading north and over the bridge. Directly after the bridge the path splits, but take the right path called Conquest Road which goes north. Along the way will be Bandits, Goblins and Snow Harpies.

After some traveling, players should see Windbluff Tower in the distance. Players may enter here, but there's no active quests here at the moment.

Take the road past Windbluff Tower to the Northface Forest. Beware of Snow Harpies and Direwolves. A bit north of Windbluff Tower will be a road winding up the hill west of the path. Looking closely, players can see a large figure drawn on the hill. This is Hillfigure Knoll.

Travel up the hill and head towards the collection of stones to the left of the hill. Between the rocks is a cave entrance. As players approach the cave a cutscene will trigger with The Fool and The Dragonforged shedding some light on the Arisen's predicament. After the cutscene, players will find themselves inside Hillfigure Knoll. Speak with The Dragonforged and he will explain the slates meaning.

Note: The cutscene will trigger regardless of whether this quest is active.

Report Your FindingsEdit

Once the The Dragonforged has been spoken too, players are free to explore the caverns. There is a Bronze Idol next to his throne and a Recluse's Robe in the Armor/Weapons pile close to the entrance. Make sure to grab the 3 Ferrystones here as well. One is by the Bronze Idol, and two are down by the portcrystal on a ledge to your left when heading down the stairs. They respawn too. Don't know the exact rate, but at least once a week. Head back to Gran Soren and report the findings to Ser Maximilian.

Quest SuccessfulEdit

After speaking with Ser Maximilian the quest is completed. Players may select another Wyrm Hunt Quest if he has them available or choose "Hear the duke's directive" to advance the story line afterwards.

GalleryEdit


MSQHD
Main
Quests
The End at the Beginning  · Harbinger of Destruction  · Newly Arisen  · Upon a Pawn
Call of the Arisen · A Rude Awakening · Off With Its Head ·A Matter of Myrmidons
Lure of the Abyss · The Cypher · A Fortress Besieged · Seeking Salvation · The Watergod's Altar
Come to Court · Griffin's Bane · Trial and Tribulations · Pride Before a Fall · The Wyrmking's Ring
Honor and Treachery · Reward and Responsibility · Deny Salvation · The Final Battle
Post-Game
Quests
A Warm Welcome · Fathom Deep · Final Judgement · The Great Hereafter

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