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The End at the Beginning

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"In another place, in another life, another child of man blazes your path..."

The End at the Beginning
Savan Dragon
Quest Overview
Prerequisite
None
Next Quest
Harbinger of Destruction
Reward
Main Quest Progression
Main Character Creation
Type
Main Quest

The End at the Beginning is a quest available in Dragon's Dogma.

The End at the Beginning is a prologue to the main story, where the player controls Savan, an Arisen seeking to confront the Dragon.

It is the very first chapter as the player starts a New Game, although it is removed from the Quest Log after completion. The End at the Beginning mostly serves as a Tutorial, for the player to become familiar with combat controls and issuing orders to the Pawns.

You will skip this quest in NG+.

Contents

ObjectiveEdit

  • The Arisen is destined to defy the Dragon, who terrorizes and destroys the land. With the assistance of his faithful Pawns, Savan has to fight his way through the Wyrm's lair before he would face the fearsome creature.

DetailsEdit

The End at the Beginning takes place upon starting a New Game.

After slaying the Chimera guarding the gates, the prologue ends with a cutscene. The player would afterward go through the Character Creation process to play the fate of his Arisen, which begins with Harbinger of Destruction.

WalkthroughEdit

You control Savan, an Arisen of ages past who enters the lair of the Dragon along with his Main Pawn, Salde. A first tutorial invites you to use a lantern, making an introduction to the inventory mechanics. You are also advised to browse the Pause Menu, and give a try to the basic combat moves.
Dragon's Dogma - First 15 Minutes & Opening Cinematics(16:07)
215 views
Prologue ~ Video Walkthrough
SunnygrgAdded by Sunnygrg

The Dragon shows itself, but the two fighters have to go through the wyrm's lair before they can face it. You have to dispatch a few Goblins first, before reaching a Rift Stone. The Arisen can use this Rift Stone and summon two additional Pawns to fight at his side: Quince (a strider) and Morganna (a mage). You are then shown how to issue orders to the Pawns.

As you proceed through the dungeon, you have to face another band of goblins. Upon reaching a corridor afterward, a short cutscene foreshadows the confrontation versus a Chimera that will close the prologue. In the next room, you are attacked by a group of harpies. After this fight, you meet Ser Palotti who came to assist the Arisen along with two other knights. Their support is very short-lived, however, as a Chimera pounces on the knights from the shadows and rips them to shreds. You have to confront the monster as the final stage of the End at the Beginning.

TriviaEdit

  • When you come back to this area later in the game, most of the monsters are replaced with stronger versions of the Prologue ones.
  • The Prologue is the last part of Savan's quest continuing on from the Dragon's Dogma Digital Comic.


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