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The Great Hereafter

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"And now again, the choice is yours, Arisen."
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The Great Hereafter
The Great Hereafter
Quest Overview
Quest Giver
Starts Automatically
Quest Location
Seneschal's Chamber
Main Quest

The Great Hereafter is a quest available in Dragon's Dogma.


You have become the new Seneschal, keeper of the world. The Seneschal's Chamber shall be your home for eternity. It is the fate of the Arisen to dwell within these Chambers forever and always.

Having despatched the previous Seneschal, the Arisen and Main pawn now reside inside the Seneschal's Chamber.

The Great Hereafter Cassardis

The Seneschal overlooks Cassardis

Sitting upon the throne will return the Arisen to Gransys. However, the areas a player may travel are limited to Cassardis and Gran Soren. Interaction within these areas is also greatly limited. During these times, only the Arisen will enter the towns invisibly as a ghostly figure. While as the Seneschal, the player can only kill people and use wakestones to revive the dead. Any items the player had before arriving in the Seneschal's Chamber will remain in inventory but are unusable.

The Godsbane blade is the player's only option to end this quest. Equip the Godsbane and pierce the Arisen to complete the game. After using the blade, you drop the the ground, dead - the cycle is ended..

Fate of the Pawn (epilogue)Edit

On using the godsbane to end their existence the Arisen drops to the floor of the Seneschal's chamber, dead. Shortly after the 'ground' opens up and together the Arisen and Pawn fall through the sky towards Gransys.

Both fall into the ocean - the Arisen somewhere out to sea, the pawn near the shoreline of Cassardis. They wake up in the body of the former Arisen, calling out their master's name, then a look of confusion takes hold as they realise their body has changed.

One close to the Arisen appears on the beach, and together they walk away from the shoreline.

..the end credits roll...



You feel an odd pride as you plunge the Godsbane into your chest, as if claiming a great victory. .. Finally, there is the end of your tale -- one penned by your own hand, no less. As your consciousness fades into the black, you feel a peculiar sensation on your lips: you are smiling.
.. Cleansed by the surf, a body washes ashore on a deserted beach. Nameless, this soul awakens, eyes gleaming with the will to live, and for all things worth living for.

Final speeches
Selene :
"You're... like me. Aren't you? As my grandmother gave me life, he gave you yours... They gave us death, and with it true life... This is the world he wanted for us."
Quina :
"You're not... your face is his, but you're not... No, but he's here now. Still, I... I'm sure of it."

Several key persons in the Arisen's life have unique dialogue if they greet the pawn on the beach - Mercedes, Madeleine, and Aelinore also have special dialogue.


  • The transmutation of the pawn into one like in appearance to their master, the Arisen, is sometimes known as the Bestowal of Spirit.
  • The character meeting the fallen pawn on the beach is the most recently spoken to person with high affinity - it is not necessarily the Arisen's beloved, the one rescued from the Dragon.
    • The final dialogue is one of the few in the game where the Arisen's gender is referenced.
  • After completing the game for the first time New Game Plus is unlocked.
    • In addition to ending the main quest, all Bitterblack Isle quests and progress are also ended by completing The Great Hereafter.

The End at the Beginning  · Harbinger of Destruction  · Newly Arisen  · Upon a Pawn
Call of the Arisen · A Rude Awakening · Off With Its Head ·A Matter of Myrmidons
Lure of the Abyss · The Cypher · A Fortress Besieged · Seeking Salvation · The Watergod's Altar
Come to Court · Griffin's Bane · Trial and Tribulations · Pride Before a Fall · The Wyrmking's Ring
Honor and Treachery · Reward and Responsibility · Deny Salvation · The Final Battle
A Warm Welcome · Fathom Deep · Final Judgement · The Great Hereafter

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