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The Shadow Fort

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The Shadow Fort
Shadowfortwiki
Location Info
Region
Devilfire Grove
Quests
A Fortress Besieged
Scouting Mission

The Shadow Fort is a location in Dragon's Dogma.

OverviewEdit

A fortress nestled between two cliffs that guards passage between them. It is the main focus in the quest; A Fortress Besieged, and may not be entered until the quest is started.

"I have always wanted nothing more than to protect my home and people as an honorable knight. I'd heard rumors that the dragon was bound to return soon, and I could not wait to fight. So far, there has been much more standing than fighting for me here at the Shadow Fort, but the older men have warned me that a wise soldier always hopes for peace. I've been able to cut my teeth on some smaller monsters, but I hope that someday something bigger is in store."
-Ser Abell, a knight

Quests relatedEdit

LayoutEdit

Once past the empty space that the soldiers wait in, the Shadow Fort - from the entrance - has two equally tall towers on either side of the entrance, two storehouses (one halfway between the towers and the fortress, the other directly to the right of the fort entrance facing) and the fortress on the opposite end of the entrance. A number of goblin-made towers with explosives also permeate the area for attacking the two Cyclops found here. Not to mention the massive squad of goblins and hob-goblins which populate the space in-between.

Found in the Shadow Fort's field are numerous tunnel entrances that the goblins will use to appear around the battlefield. However, for players who chose a small body size (child or one notch above), it is possible to enter these tunnels and use them to enter both of the store rooms and get incredibly close to the fortress. This makes it possible to completely avoid the cyclopes and get the lever for opening the gate with virtually no serious conflict. However, when the gate is opened and the troops begin to pour in, if Ser Robert dies then you will fail the quest and have to walk all the way back to Gran Soren unsuccessful. Thus it is preferable to kill both cyclopses, all Goblins, and destroy the ballistae (giant mounted crossbows) on the right tower before opening the gate to avoid this from happening.

The goblins in the fort will use the two ballistae on the fortress and the one ballista on the right tower to attack the player; though this will devastate your pawns far more often. You can destroy the ballista on the right tower fairly easily, but attempting to use it is difficult at any time due to the other two ballistae which will fire on the player immediately after they seize it.

After a certain point in "A Fortress Besieged", the player will need to enter the fortress to kill the chieftain. The general path the player will follow is to go the top of the fortress through one tower, then go halfway back down the other to enter the center room. At the top of this tower is a group of goblins, hob-goblins and a heavily armored and helmed cyclops (wearing metal rings on both its legs and feet that will repel attacks). You can also attack the remaining ballistae from here to silence them once and for all.

There is also a small cavern near the second storeroom that will lead to the Goblins Hideout, where you can find a sizable amount of cash and the Silver Idol quest enemy (the Colosseum door will remain closed until this quest is undertaken). This area has a fair quantity of goblins and hobgoblins, so come prepared for cramped quarters.


Notable LootEdit

There is a Portcrystal in one of the Cells, where the lever can be found (Dark Arisen only).

There is a Liquid Vim on the first table you see after entering the station room.

GalleryEdit

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