|The Wages of Death IV|
"Death frees the spirit for its cycle of rebirth, only to have it lost in a vast sea of other screaming souls. Why meekly submit to this fate? I have cast away the shackles of the Arisen. In form and function, I have embraced my calling... as death. Let me be your paragon of perfection! Let me be your beacon of hope!"
Slaying Death is no simple task, and it can take time. Head to The Bloodless Stockade and defeat the Wandering Warriors on the third and second floor. Afterwards, though optional but recommended, go back and into the Arisen's Refuge and use the Rift Stone to create a checkpoint, and bring some wakestones if possible.
Go to the first level underground, making sure that none of the party have lanterns equipped, and seek out Death by looking for the glow of its lantern. Engage and fight it until it disappears. Watch out for its scythe attack as it is a 1-hit kill; if pawns are caught in the attack they will have to be hired anew. Also, beware if its lantern turns purple for it will lull the party to sleep if none have high enough resistance.
After enough damage has been dealt, Death will retreat. Simply leave the area, re-enter and engage Death again until it is defeated. It may serve best to use the Rift Stone after every encounter as a back-up should the party die in a future encounter.
Melee based vocations may have trouble dealing damage to Death in close-quarters, due to its scythe attack. Magick and ranged vocations may be more helpful to defeat it. Refer to this page for tactics and solutions.
Once Death is defeated, the quest will complete.