- Basic vocations
- Advanced vocations
- Hybrid vocations
OverviewEditNo one vocation is greater than another in combat, since this game doesn't have a class progression system. Instead, each vocation has its own perks that make it different from the others. Player preference and strategy (both in abilities and pawns) seems to be emphasized more than pure grinding of levels.
Basic Vocations are a balance of offense and defense, Advanced Vocations give up the defensive skills and focus on offense, and Hybrid Vocations allow access to certain skills from the basic vocations while gaining skills unique to them. As the player progresses through their vocation they'll be able to carry over certain skills they've learned, as well as stat boosting skills known as Augments, which are gained by increasing their level in a vocation.
Vocation Ranking and SkillsEdit
Any Vocation can be ranked up to 9 Levels. The rank level determines which skills can be learned and applied to the vocation for use.
At the beginning of the game the player will be able to pick a basic vocation free of charge, but to gain access to other vocations will cost Discipline Points. Basic and Advanced vocations cost 1,000 DP while Hybrid vocations cost 1,500 DP. Once vocations are purchased, they can be freely switched in and out of. Vocations can be switched out at anytime at the following locations:
- Asalam at the Gran Soren Inn.
- Asalam at the Pawn Guild (Post-Game).
- Olra at Bitterblack Isle (Dark Arisen Expansion Needed)
Vocation Stat GrowthsEdit
Each Vocation has emphasis in certain stats upon level up. Refere to Stat Growths for more information.
- Pawns cannot change into Hybrid Vocations.
List of VocationsEdit
This category has the following 4 subcategories, out of 4 total.
Pages in category "Vocations"
The following 10 pages are in this category, out of 10 total.
Blog articles in category "Vocations"
There is one blog article in this category.