Warg is an Enemy in Dragon's Dogma: Dark Arisen.
Overview
Wargs are a slightly larger version of the common Wolf with bluish-grey black-mottled fur that can be found on Bitterblack Isle.
Wargs are neither strong nor hardy, but very agile and often dodge attacks directed at them. They hunt in packs, just like their cousins; their bite reliably inflicts Poison, and sometimes also Torpor.
Type | |
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Experience gained |
Base Experience of 720
Can be more or less depending on a few factors such as:
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Location |
Pre-Daimon:
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Stats
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Sources: Dragon's Dogma - ドラゴンズドグマ & Dark Arisen (www10.atwiki.jp) and in-game testing. |
Tactics
Many tactics against Wargs are identical to those used against Wolves.
- Can be set on fire and torpored.
- Use fast-dash skills like Cutting Wind and Burst Strike.
- Very rarely, they use a bite ability that is an instant kill. Their target must be knocked to the ground first.
- Carry curatives for Poison if no healing Mage is present as Wargs are likely to inflict Poison in the course of a battle.
Pawn Bestiary Knowledge
For full information, refer to the Bestiary page or the according section on the Wolf page.
Enemy specific:
- Witness them dragging a character away.
- Getting poisoned by their bite attack. Pawns will state "Ready the Mithridate!"
In addition to witnessing these techniques, it may be necessary for Pawns to participate in killing 200 Wargs and to obtain a combined kill count with Garm of 300, either with their own Arisen or while travelling with others.
Pawn Chatter
- "That wolf's hide is rot through."
Trivia
- In Norse mythology, a vargr (anglicised as warg or varg) is a wolf, and in particular refers to the wolf Fenrir and his sons Sköll and Hati. (Source Wikipedia:Warg)
- The Wargs in J.R.R Tolkien's Hobbit and Lord of the Rings novels are large evil wolf-like creatures.
- Wargs are common in other fantasy books, video games, and other media, and are almost always wolves or wolf-like creatures.