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Witch Hunt is a quest available in Dragon's Dogma.

Description

"Rumors that the 'hexer' of the Witchwood is in league with the dragon are sure to incite violence unless action is taken."

The quest is obtained immediately after Come to Court by eavesdropping on the conversation between Brice, Lena, and Cale in Fountain Square (near the inn in Gran Soren) about a witch in the woods, believed to be the cause of the return of The Dragon.  

A search party has been dispatched into the Witchwood to find Selene.

Go to the Witchwood to ensure her safety.

The quest Lost and Found must have been completed prior for this quest to become available.

Walkthrough

Provided Lost and Found was completed earlier, this quest becomes available when the Arisen returns from the Duke's Demesne after completing Come to Court.
Witch Hunt (quest walkthrough)08:12

Witch Hunt (quest walkthrough)

Starting from the Encampment, travel northwest towards the Manamia Trail, then southeast towards the Witchwood. After crossing the river, walk on a leftward path uphill. Keep travelling leftward and upward, keeping a rock wall on the left hand side. There will 3 elevation drops down and two treasure chests along this route to the Witch's house.

When passing by the fountain in Fountain Square, the merchant Brice can be overheard talking with Lena and Cale about a hunting party going after a witch ... which is, of course, Selene.

Seek Out Selene

In order to rescue Selene, travel to the Witchwood and make for Selene's hut in the giant tree - the Witch's House.

Upon reaching the clearing near the Witch's House, the hunting party of Soldiers and other persons armed with pitchforks and so on can be seen trying to break into the house. A Golem will awaken to suppress the riot. Prepare for battle.

Defeat the Golem

Refer to the Golem page for detailed tactical information.

Defeat the Golem to complete the quest. Slaying the Golem will open a new area of the Witchwood - through a wooden door under the Witch's House, which leads to the Guardian's Grave.

Pursue Selene

Follow Selene through the tunnel at the base of the giant tree previously blocked by the inanimate Golem. Follow the path through the forest to the Guardian's Grave.

Here will be Selene and a the ghost of a former Arisen, Sofiah; her master. When Sofiah is spoken to, she will introduce the concept of Bestowal of Spirit, explaining the mystery of Selene.

The quest then completes.

Quest Successful

After the cutscene, the quest is completed and the Mage staff, Favored Canopy, is awarded.

After leaving the Witchwood, Selene will permanently move to Your House in Cassardis.

Loot

Refer to the Witchwood page for all treasure chests in this area.

Notes

Related quests

Gallery